AI Insights · Timothy · July 2025
Top 5 Paid Games Performance in Germany: Q2 2025
Discover the performance trends of the top 5 paid games on a unified platform in Germany during Q2 2025, including weekly revenue, downloads, and active users.
In the second quarter of 2025, the top 5 paid games on a unified platform in Germany exhibited diverse performance trends. These insights are based on data from Sensor Tower.
Minecraft: Dream it, Build it! from Mojang saw a peak in weekly revenue at approximately $155K in mid-April, followed by a steady decline, closing the quarter at around $80K. Weekly downloads started strong at 27K in early April, then gradually decreased to about 20K by the end of June. Active users began the quarter at 460K, peaked at over 500K, and settled at 402K.
Balatro by Playstack Ltd had a notable surge in weekly revenue, reaching nearly $44K in early May, before dropping to around $10K by the end of June. Downloads followed a similar pattern, with a spike to 4.7K in early May, then tapering off to approximately 2.1K. Active users increased steadily to a peak of 24.2K in early June, before slightly declining to 21.3K.
Ninja Kiwi's Bloons TD 6 experienced a gradual decline in weekly revenue, starting at $13K and ending the quarter at $11K. Downloads remained relatively stable, fluctuating between 4.7K and 6.9K, while active users held steady around the 100K mark throughout the quarter.
RFS - Real Flight Simulator from RORTOS SRL had consistent weekly revenue, hovering around $3K, with a slight peak at nearly $4K in late June. Downloads were modest, with a brief increase to over 1K in early May. Active users showed a significant rise from 1.9K to 3.3K by late June.
MONOPOLY: The Board Game by Marmalade Game Studio maintained steady revenue, averaging around $3K weekly. Downloads varied slightly, ranging from 860 to 1.4K. Active users fluctuated throughout the quarter, peaking at 10.2K in early June before dropping to 7.9K.
For more detailed insights and data, visit Sensor Tower's platform.